🔗 Share this article Finally Addressing the Modding Gap: The Game's New Quest Rights a Wrong The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has released a major update. The Vallis Undermind highlights the unique whimsy that has become synonymous with Warframe in recent years. The new content, released on Wednesday, adds a fungus-inspired character that does a little dance, along with a whole new explorable fungal area. But it’s also going back to basics, with another quest geared at making sure this complicated, expansive long-running online game makes sense to new players. The Arrival of "The Teacher" Called “The Teacher,” this is the long-awaited quest that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: modding. In Warframe, mods are augments that can be added to your character or your weapons to improve their stats. These can be simple (increase damage or speed up reload rate) to the incredibly intricate. Content creators often produce extensive guides about idealized builds that use powerful mods in combination to create overwhelming power. “I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” noted a lead narrative designer. “We believed it was crucial, at the end of the quest, for players to think, ‘Hey, modding is cool. I want to try more of this.’” A Collaborative Effort “The Teacher” was created through a partnership between the core team, who provided the narrative sauce, and a supporting studio, who designed the mission, which will appear early in the game. In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and compels them to use the mod system to effectively show its potential. Several developers were already fans of the game, but others had never played before, according to a lead designer. It was this outside perspective that proved critical. “Our initial step involved observing new players and have them experience the introduction and document extensively on all points of confusion,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all. “Certain players missed fundamental guidance where it's flashing on the screen saying equip the modification,” he said. Addressing a Real Need Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" isn’t really about that. Veteran users who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that doing so isn’t as simple as it looks. “Numerous subtle adjustments and little subtle things in the background there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields. “We had to change the weapon to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “But you don’t want to explicitly tell players, 'with a basic modification, you only got a low probability to proc an elemental effect.' So how do you tutorialize that without changing it?” Experienced players will naturally recognize these mechanics and understand how it works, but beginners require instruction to pay attention to these things. “It’s not a kind of game development that we previously focused on just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.” A Labor of Love “A tremendous amount of work is required for just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for loads of people.” The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters. “I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.” Improving the New Player Experience In the decade-plus since launch, Warframe has been in a consistent battle with its own new user introduction. There are many intricate mechanics that players can ignore initially — and won't encounter until much later. And others, like modding, that increase in depth depending on how much time you want to invest. A previous patch streamlined the early game so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front. With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — regardless of overlooking tutorials.